#include <quad3d.hpp>
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| | QuadRuleTetra (size_t doe, bool warn) |
| | Create a quadrature rule with at least the given degree of exactness (if available). More...
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| | QuadRuleTetra (size_t _rule=0) |
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| size_t | nq () const |
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| double | xq (int iq) const |
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| double | yq (int iq) const |
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| double | zq (int iq) const |
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| double | wq (int iq) const |
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| void | setup (double(&_xV)[4], double(&_yV)[4], double(&_zV)[4]) |
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| void | get_quadrule (int iq, double &_xq, double &_yq, double &_zq, double &_wq) const |
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| void | init () |
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| size_t | required_rule (size_t doe) const |
| | Compute the minimum rule required to achieve the desired degree of exactness. More...
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| const size_t | rule |
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| const size_t | nqn |
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| double | vol_T |
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| std::vector< double > | xV |
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| std::vector< double > | yV |
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| std::vector< double > | zV |
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| std::vector< double > | cq0 |
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| std::vector< double > | cq1 |
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| std::vector< double > | cq2 |
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| std::vector< double > | cq3 |
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| std::vector< double > | cwq |
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The documentation for this class was generated from the following files: